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Mohamed Bakuly

Selected work

City Mobility

A UX/UI case study on urban mobility — research, product design and interface thinking for how people move through a city.

Role
UX/UI designer
Services
UX/UI · Product design · Research
City Mobility visual placeholder — project photography forthcoming

The challenge

Context

City mobility products fail when they treat movement as a map problem instead of a people problem. The work had to start with how people actually decide, wait and move.

My role

Contribution

UX/UI designer.

How I approached it

Approach

Research informed the product decisions: who is moving, under what constraints, and what an interface can honestly help with.

Building the visual system

Design

The interface was designed to reduce friction — clear hierarchy, readable states, and a structure that could hold a complex urban task without looking complex.

City Mobility visual placeholder — project photography forthcoming

From screen to reality

Execution

Flows and screens were developed as a case study in product thinking: from research notes to an interface that could be evaluated, not only admired.

What I learned

Reflection

Mobility design is behavioural. The better you understand the decision in the street, the clearer the screen can become.

Next project

Savannah Pay

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